Damn I didn't expect after so many years of doing programming and all the language of talking to computer now I have to spend time doing modeling for my online game. I think to have multiple sides or iso metric view of the units, 3D is more feasible and faster for mechanical units, such as tank, robots, mech, wanzer, and so on. Those human character will leave it to Moshi. Current All this modeling and rendering is done in Solid Edge ST. Is damn easy to use compare to other Engineering Modeling software. May be I should get myself a copy of 3D max for human and surfacing modeling later. But at least Solid Edge ST (synchronous technology) allows noob like me to easily model it out in 3D format just by clicking here and there since dimension and accuracy is not that important. as long as the graphics looks good.
First I wanna do something like PAC MAN, but is trade mark so I get something like Final fantasy BOMB and Pac man LOL. So hilarious and ang gong gia.
Elaine said, that thing looks just like bowling LOL, I don't know how to do the texture and also surface. May be should ask some SEST expert. You know inside SEST can do bum mapping too.
next I think may be something too organic is too hard to produce. So I try to produce a Tank.
Damn I am not sure what I did for the texture, it came out like Peanut Butter, then elaine said is chocolate. She feels like biting it LOL!. And you see there is like almond nuts or hazel nuts on the surface. I don't know coarse iron looks like that. I thought US army has yellow tanks but didn't know it looks like a chocolate bar:P
That's it may be tommorow I will get more expert to draw a better tanks.
Wednesday, May 13, 2009
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