When this blog started is all about guitar and music, but then, because every new song takes time to train and sometimes I just get too tied up with works, ended up this becomes my personal blog and writing craps about things I have done LOL.
Nowadays basically just too busy with projects, hopefully will get few more bigger project so will continue to be busy for the upcoming months. Other than that, I have finally decided to develop a online web based turn based tactical game. Is more like final fantasy Tactics and also front mission. Basically will be borrowing alot of idea from them. Before that, I wanted to do something like colonization/civilization style. I really like that 2 games from Sid Meiers. I think watched my friend played since more than ten years ago, when I was still in primary school, and he owns a 386 computer, and everything is runnin in DOS 320x240 resolution, I guess nowadays even a good camera phone has a higher LED resolution compare to that time.
So I went to check out some open source Colonization, and I found it at www.freecol.org. since is free I downloaded the game and tried it out. I guess is pretty similiar but with better graphic on isometric view. I also borrow a few terrain tile from them to start my game project. Since colonization has larger maps and scale. May be javascript is not able to contain it (according to my current skillz). And it has colonies and and stuff to get managed. But I guess at the end I might want to do something like that too combine with Age of wonders. Another great game.
After spending a few hours I have finished the javascript Isometric map. And also an action dialog box. Being talking to few others friend and also generating some good idea.
Moshi also draw me some characters and unit. I think she is good at drawing those vector and manga stuff Take a look at her drawing.
Because of ISO Metric view, I am not sure how can we do all the 4 SIDES, especially her backside. ZZzzzz.. none the less may be just finish the map, and some simple command to let the unit runs around first.
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